Ok, So that was a good comment, but applying it to to the entire of TAY might be a bit much.... How did that show up on mouseover???
Uhh.. uhh... something witty?
"We've made enough that we can make the second half of the game for sure," he said. "And we're not done making it to all the platforms because we haven't released it on iPad yet." - Tim Schafer via VG247
I never know which one to talk in. >.>
It's been 3 weeks since I started learning how to make games, and I'm happy to say that my first game is finally up! Of course, it's just snake, but finishing anything is always an accomplishment (especially for INTPs. We're notorious for never finishing stuff once the "good ideas" have been kind of sketched out).
Ever since I was a little kid, I wanted to make games. I made games that you could play on paper (a horribly broken implementation of go), I drew mazes, I tried to make a "card game".
You've heard of it. Hero Academy, recommended by Kotaku as one of the 12 best games on the iPhone (still on the list!) Mobile Game of the Year winner (2013 D.I.C.E. Awards) and nominated for Best Handheld/Mobile Game (2013 Game Developer’s Choice Awards).